Showing posts with label iPhone. Show all posts
Showing posts with label iPhone. Show all posts

Friday, March 07, 2008

iPhone Reverberations

It is now several days pass the announcement of Apple’s iPhone software roadmap. We are now firmly far enough away from the reality distortion field we can take stock of what it means and the possible ramifications. John Doerr certainly thinks that the iPhone is the next coming. And I am inclined to agree but I shall come back to my reasoning later on in the post.

The presentation came in two parts; the enterprise features and the SDK. I’ll consider each as both have different effects.

RIM

The enterprise features are aimed at the heart of RIM. Not only has Apple targeted the BlackBerry handsets but RIM’s whole push technology revenue. It is a classic pincer strategy and strangely enough not one that I’ve seen discussed much. By using ActiveSync Apple removes the intermediate steps of the RIM server and NOC. This will be cheaper for enterprises wanting to deploy push email and potentially more reliable, an issue that RIM has struggled with in the last 6 months.

Apple has created a viable alternative to RIM push email technology that is going to have a lower total cost of ownership. The software update is not going to be deployed until June 2008 so I expect that the update will include many other improvements to the iPhone that will make it even harder for RIM. I am interested in whether Apple will work with Google and Yahoo to bring push to the companies’ webmail. In particular push integration of Google Apps would almost make the iPhone a no-brainer for small to medium enterprises.

RIM has six months in which to respond and come up with a strategy to counter Apple. Steady as she goes is not a viable long term strategy. One possible idea is to give the RIM server software away for free/open source it and focus on providing maintenance contracts to enterprises looking for them. But it is not all plain sailing for RIM (and all the other handset manufacturers) as Apple not only announced the enterprise features but more importantly announced the SDK.

SDK

The enterprise features were about selling more iPhones and increasing access to the enterprise. The SDK is about changing the world. The SDK unlocks the power of the iPhone and turns it into a comprehensive mobile computing platform. John Doerr stated it was the third platform and I agree. Does it replace the other two platforms? Not at all. Instead it complements the other two platforms to create ubiquitous computing. Now we have the mobile platform with the computing platform and the cloud platform.

The SDK provides a little something for everyone. For enterprises it allows mobile versions of enterprise applications (ERP, CRM, SCM etc). More importantly the native applications will support offline processing allowing users to continue using the applications when not in range of large of large bandwidth connections. It also allows the applications to send only the necessary data (sync) between the central application and the iPhone version increasing the essential mobility of the platform.

For games developers it provides a mobile gaming console that with the mult-touch interface and 3D accelerometer and high resolution screen offers new gaming styles and game play. The Wii is a demonstration of how a change in interacting with a game opens up new game play. Perhaps the largest stumbling block will be Apple’s historical indifference to games on their platforms. Take a logical step further the iPhone could become a very interesting Wii-like controller for Mac based games. Imagine playing id’s Rage using the iPhone to steer and fire.

Application developers will be able to create applications and mobile versions of their applications that address specific computing needs when mobile. These applications will often be compliments of desktop and web applications. The inclusion of SQLite will do a lot to reduce the issues surrounding EDGE and intermittent connection.

In Conclusion

Like a butterfly flapping their wings only to create a storm, the true impact of the iPhone mobile computing platform is unpredictable. Like Jason said, this will play out over the next two decades. Not having “social” mentioned is hardly a reason to doubt the impact of the iPhone as Fred Wilson does. The point is the SDK is about the how of mobile computing not the what. The what is left up to the developers and users.

All that can be said for sure is how we think about computing and its involvement in our lives is going to radically change just as the PC platform and the Internet Platform changed computing before.

Tags: iPhone, iPhone SDK, Mobile Computing, Apple, RIM

Wednesday, July 11, 2007

The Multi-Touch Revolution

What this video and think about interfaces.

The revolution that the iPhone introduces is not about features and, to a degree, Leopard as well, is around how we interact with information. This is arguer of the coming revolution in IT/internet. The services that win will be the ones that provide the most effective interaction for the user with masses of information.

Remember we are in an age of information. Getting information is not a problem. The problem lies with how we interact with information. How can I, as a user, interact with the information in a way that makes me most effective in achieving my aims, whether it is finding something or manipulating the information.

The multi-touch screen is going to be a huge part of this revolution. Multi-touch opens the door to truly effective manipulation and navigation through complex information environments. That is not to say that the keyboard will die. The keyboard still remains a very effective input device for certain tasks (i.e. word processing). But for other tasks, touch is the way to go. Multi-touch will have more effect on mouse usage as it can directly replace most if not all mouse input functions.

The companies that succeed in this new environment will be ones that make the new input devices and the ones that create software programs or services that most effectively utilise the power of multi-touch. As a thought experiment imagine Google Earth on a large multi-touch screen or Microsoft's Sea Dragon/PhotoSynth combination.

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